Procedural Fabric Pack 01: Presentation Procedural Fabric Pack 01: Presentation Procedural Fabric Pack 01: Presentation Procedural Fabric Pack 01: Presentation Procedural Fabric Pack 01: Presentation Procedural Fabric Pack 01: Presentation

Procedural Fabric Pack 01: Presentation

After finishing my Procedural Fabric Pack_01 I've decided to create a simple model to better illustrate the use and quality of the details maps. The model was never intended to be a portfolio showcase piece so some of the elements as well as the design itself are very basic and serve solely as a means to show how it all works on a production asset. I've tried to use as many detail maps from the pack as possible but some were still left out, while others – leather in particular – are rather hard to notice. Nevertheless, I do hope this is a good illustration of the work that I've done on the pack. The presentation was created fully in Unreal Engine 4 with some relatively complex shaders set up in there. But everything you see on the character has been done using the contents found in my pack. You can find the pack itself, as well as the low poly version of this “mannequin” on my Gumroad page: https://gumroad.com/alkirilenko

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